Hey Guys, Here's some update on my SCUM model texturing process. Still a bunch of things to fix and there's A LOT of pieces to unwrap and work on, but that' what i have for now.
Hey guys ! Long time without mess with this girl...
So, here's the final model of my SCUM Character. Now i'll gonna prepare her for real time render, probably marmoset, but i'm really into what Unreal is capable of...
This is a new personal project i'm working on. The idea is to develop a character for the Neuromancer Universe, with some Ghost in the Shell influences.
It's still just an initial blockout Design for the cyber body mods and for the Ono Sendai Helmet. No detail at all.